Before beginning the route, check
- The route has been downloaded
- Appropriate clothing, footwear, water, and snacks
- Paid the parking due
(S/E) From the car park W3W >>>, pass the public conveniences, the only ones along the route, heading south past the Jubilee lamp. Walking between the Plume of Feathers and the Railway Bunk house, heading south up the lane. This lane is commonly known as the 'yellow brick road', climbing out of the village, this is a well-defined path. As the path reaches the top and levels out, South Hessary Tor will become visible.
At South Hessary - see iron rod at the top - This is a boundary marker to what is the Forest of Dartmoor.
(1) Continue along the path, passing a granite pyramid-topped pillar.
This has the marking PCWW - water catchment marker for Burrator Reservoir, which is visible, looking west.
The path starts to drop into the valley, and there is a large granite cross.
Siward's Cross or Nun's Cross, a waymarker for monks crossing the moors from Buckfast Abbey to Tavistock, 'The Abbots Way'.
From the cross, leaving the 'yellow brick road', head southeast, Nun's Cross Farm on the right, an outward-bound bunk house, and there will be a track which leads to the leat.
Devonport Leat - supplied water to the naval fleet at Devonport, before joining Plymouth to become a City. The water now augments Burrator and other areas.
Cross the granite sleeper bridge, and on the southern side of the leat bank, follow the leat upstream.
Escape Route - for assistance or other, a Rendezvous Point. Continue along the leat, to the road bridge, left, and follow the road back to Princetown, or else follow the same route to this point; but it is not easy for vehicular assistance.
(2) Abutting the raised leat bank is a linear feature, a wall. Step down off the leat bank and follow the wall. It is best at this stage to stay on the northern side. The wall will drop and cross over a stream, using the wall as a bridge to cross the stream, and continue following the wall. There will be gateways along the wall after 1200m, to the north of the wall, see a large cross.
(3) Childe's Tomb: see - In the nearby area.
Rejoin the wall best on the southern side and handrail the wall up to the top, where there is a gateway, with another cross, between the granite gate posts.
(4) This is known as Mount Misery - the farm was Fox Tor Farm - names like 'Mount Misery' were given to 'unproductive' land.
Of Interest - Looking west and up through the valley floor is Fox Tor Mire, a bog that inspired Conan Doyle's Sherlock Holmes - The Hound of the Baskervilles and the noted Grimpen Mire.
From the cross, the route leaves any feature to guide. Using the app, head east. As you start to climb, two small (in height) crosses will appear, known as Ter Hill crosses. On the second most easterly cross, head in a northerly direction; there are still no tracks, the moorland grass could be 'hard going' tussocks. Keeping in a northerly direction will lead to another linear feature to handrail. Heading for and going down 'Deep Swincombe' to the bottom and meeting with a track. Coming down 'Deep Swincombe' will mean turning right at the track to Swincombe Bridge (5).
Escape Route- for assistance or other, a Rendezvous Point. Continue on the track, it will lead to a gate, right at the road, and then left at the top of the hill, and then left to Forest Inn.
(5) Swincombe wooden bridge. Over the bridge, past the old farm ruins, this is the 'Dartmoor Way High Moor Link'. The track is well used, and there will be a gate out onto 'Tor Royal Newtake'. There is a wall to follow, but the track will be clear.
Of Interest -Near Bull Park, this is a section of track/road built by conscientious objectors during the war.
(6) Bull Park. Go through the gate, past the house, and through the gate on the right. Follow the track to an old building, Bachelor's Hall, a former slaughterhouse for the Prison, now an outward-bound bunk house. Take the track up the hill through the gate over Devonport Leat, and continue up the hill. As the track crests the hill, see black houses. The track then drops down towards the village. Looking north, see the Dartmoor Prison. Go through the gate, left up the road, and into the village, and return to the start (S/E)